(2020 benchmark is available here)
The 2018 Hyper-Casual Games CPI Benchmark Report
We analyzed $48 million of paid installs across 36 countries to give mobile game publishers everything they need to launch, scale, and optimize their hyper-casual portfolios using paid installs.
Get answers to questions like:
- Where can I find the most inexpensive hyper-casual installs at scale?
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How do hyper-casual CPIs compare to mobile games overall?
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Which countries offer the lowest growth costs for the highest returns in market share?
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What should be the mobile advertising networks of choice for hyper-casual publishers?
If you’re a publisher or marketer hoping to navigate this booming market with confidence, this Tenjin report has everything you need to get started. Complete the form to claim your copy today!