(2020 benchmark is available here)
The 2018 Hyper-Casual Games CPI Benchmark Report
We analyzed $48 million of paid installs across 36 countries to give mobile game publishers everything they need to launch, scale, and optimize their hyper-casual portfolios using paid installs.
Get answers to questions like:
- Where can I find the most inexpensive hyper-casual installs at scale?
How do hyper-casual CPIs compare to mobile games overall?
Which countries offer the lowest growth costs for the highest returns in market share?
What should be the mobile advertising networks of choice for hyper-casual publishers?
If you’re a publisher or marketer hoping to navigate this booming market with confidence, this Tenjin report has everything you need to get started. Complete the form to claim your copy today!